Poppy Performs 'bleach Blonde Baby' | Trl Weekdays at 4pm
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Humans
Actor Character
A one-time employee of Playtime co. A letter from a presumed coworker brings them back to their former place of utilise to uncover the fate of their colleagues.
- Ambiguously Homo: Whenever they dice, you are treated to cutscenes of a mysterious phonation talking about an experiment 1006 and request the player character to get upwards because it still needs them for something.
- Awesome Backpack: Their GrabPack, too having a adequately cool advent, has multiple utility functions inside it - the pneumatic-powered "hands" are capable of pulling and pushing objects from a longer altitude a normal homo beingness is usually capable of doing and it also holds electricity inside of information technology, with their cables beingness capable of providing energy and completing circuits.
- Featureless Protagonist: Nosotros don't fifty-fifty get a name for them.
- Genre Blindness: They continue to venture deeper into the factory, despite the very obvious carmine flags that keep piling upwards around them (claret splatters on the walls, ominous VHS tapes, a Huggy statue coming to life and stalking them).
- Nice Guy: Seeing as they returned to a identify that must agree at best traumatic memories for them at the mere chance they might exist able to assistance their co-workers, we tin translate them every bit this.
- Silent Protagonist: They don't speak a single word during the game, nor exercise they show audible reactions to the horrifying things they observe at the factory.
- Sole Survivor: Whatever happened at Playtime ten years ago, they were the only one to come out of it.
Leith Pierre
The Head of Innovation at Playtime Co., Leith Pierre is a friendly but no-nonsense worker.
- Big Blood brother Is Watching: The Innovations section is revealed to be just a place for employees to monitor the workplace at all times.
- Butt-Monkey: Was apparently scared enough past colleagues in the same way that a Do and Don't poster states: "Do... Non hibernate behind doors to scare Leith Pierre."
Stella Greyber
The woman existence interviewed in the Pink Tape.
- Cloudcuckoolander: During the interview she breaks into foreign musings about the inevitability of aging and how much she wishes the human trunk could be kept young forever.
- White Neckband Worker: A task applicant who wants to work at Playtime Co. The Pink Tape is evidently a recording of her task interview.
- Womanchild: Downplayed. On her interview tape she talks about how much she misses her babyhood and the happiness it brought her to play with children's toys. Her main reason for applying at Playtime Co. is that working at a toy mill is the closest she'll go to recreate that feeling.
Toys
Poppy Playtime
I'm a existent girl! Merely like you.
A highly sophisticated doll made to resemble a young daughter, Poppy Playtime is able to simulate real human conversation and personality.
- Ambiguous Situation: As of now information technology'southward non actually clear if Poppy is an antagonist or non.
- And I Must Scream: She may be suffering from this, if the "LET ME Become LET ME Go Let ME Become" that briefly flashes across the screen in the Maintenance video is any indication.
- Staff of life, Eggs, Milk, Squick: The "Maintenance" tape shows all the steps to keeping Poppy in top condition — painting her face, polishing her shoes, brushing her hair, and extracting a bloody voicebox from her back with a metal pair of forceps.
- Creepy Doll: A disturbing infant doll that is the namesake of and may be the main adversary of the game.
- Blossom Motif: Red poppies. They're her namesake, her hair is reddish and is said by the commercial to smell like poppy-flowers and there's a giant mural of a red poppy around the door leading to her dollhouse.
- Mega Twintails: Poppy'due south hair is styled in 2 big, loftier pigtails on either side of her caput.
- Vanity Is Feminine: In the opening movie, the female announcer cheerily states that "merely like a real daughter, Poppy always wants to expect her best!"
- Vocal Dissonance: At the terminate of Chapter 1, afterwards yous open Poppy's instance, she speaks to you lot in a voice that sounds much more different than what she sounded like in the advertisements
: - Was One time a Man: Her "I'g a existent girl, just similar you" line in the opening picture seems to imply this. The conversation in the Pink Tape hints at a possible Body Fill-in Bulldoze experiment.
Huggy Wuggy
He'll squeeze y'all until you pop!
Playtime Co.'s virtually successful product, a blue creature designed to be hugged by children. He is immortalized in their facility through a large statue that isn't as inanimate every bit information technology seems. Huggy serves as the chief antagonist of Chapter 1.
- Abnormal Limb Rotation Range: Huggy doesn't seem to take basic, as despite being easily twice your size, he can fit into the same vents as y'all and chase later you on all fours.
- Breathing Inanimate Object: Maybe. While he's modeled after a doll, we don't know if he's a toy brought to life or something else entirely.
- Blackness Eyes of Evil: Only look at those peepers. "Bruce" would be proud.
- Disney Villain Decease: He is knocked off residue when you drop a big box onto him and plummets into the depths of the facility below.
- The Heavy: While Huggy is not the main antagonist of Poppy Playtime, he is the most active antagonist of Chapter 1, every bit he lets you into the power room, hunts you throughout the facility, and attempts to kill you lot near the terminate.
- It Can Think: Huggy Wuggy is more just a mindless attack animal. He lures y'all deeper into the facility, stalks y'all as yous do and so and slows his pursuit when he has you cornered. You lot also flee from him in the vents past using the reverse passages as the ones the messages on the walls tell you lot to. Given that they're increasingly more frantic in their pleading for y'all to plow around the deeper you go in, Huggy's whole job is to keep intruders out, and that the notes are interspersed with cheerful phrases like "I'M STARVING", it'southward possible that Huggy wrote them himself, and is intelligent plenty to utilise rudimentary charade.
- Simply Toying with Them: Going past the way he moves in the vents, Huggy probably could take defenseless the player in a second flat instead of walking towards them slowly and ominously in the Make-A-Friend room. The fact that he doesn't strongly suggests he was playing with them like a cat toying with a mouse.
- Killer Rabbit: At beginning appears to be a furry and friendly toy that would be right at home at Sesame Street. Then he starts chasing you lot.
- Lightning Bruiser: Downplayed, When he chases you through the vents, he is surprisingly fast, though not enough to fully outrun yous.
- Machine Claret: Disturbingly, blood is splattered on the pipes he collides into later on you defeat him.
- Mascot Villain: So far appears to be the confront of the game itself.
- Mighty Glacier: He's fairly slower than the actor character and he tin exist hands outran by them... at first. Once Huggy engages the protagonist in the assembly line, he's able to continue up the aforementioned pace every bit them even though he needs clasp through the tunnels to chase you. Information technology's implied he's simply toying with the protagonist during this commencement run across.
- More Teeth than the Osmond Family: When Huggy Wuggy is chasing you, his oral fissure opens to reveal these. You get a skillful look at these during his Jump Scare, where he bites into the Role player Character.
- Off with His Head!: You don't meet it happen, but the fashion he goes for your caput if he catches you and the numerous headless toys effectually the manufactory all imply that this is how he kills. He will, after all, hug yous until you pop.
- Pinkish Daughter, Blue Boy: Huggy Wuggy is a male, blue-furred monster, and what appears to be a Distaff Counterpart shown a affiche has pink fur instead.
- Sinister Surveillance: Later on he leaves the lobby, you can see him darting around, watching y'all, until he actively ambushes you.
- Stealthy Colossus: He has to be at least ten anxiety tall, withal he somehow moves out of the player's line of sight after they get the power back on without being heard and spends the balance of affiliate one by and large out of sight until the Make-a-Friend section.
- Super-Persistent Predator: Completely undeterred by you fleeing through the narrow assembly line tunnels, despite the fact it tin can't chase after you at total running speed.
- Un-Robotic Reveal: He seems to exist a robot up until you see distinctly organic Nested Mouths within, find an sound tape about an escaped experiment that sounds simply like Huggy, and see him get out blood when he hits a pipe during his Disney Villain Death.
Mommy Long Legs
A new playmate! It'southward been soooo loooong…
The master antagonist of Affiliate 2.
- Big Creepy-Crawlies: Every bit she's designed afterward a spider, this is to be expected.
- Extendable Arms: Her limbs, including the arms, can be extended upward to an unknown, but apparently very distant point.
- 4-Legged Insect: Spiders may exist arachnids, but Mommy Long Legs still but has iv limbs instead of the usual eight for the invertebrate she's based on.
- Pink Means Feminine: She's got a long, pink body.
Source: https://tvtropes.org/pmwiki/pmwiki.php/Characters/PoppyPlaytime
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